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  • Tradigital Blender

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    Tradigital Blender A CG Animator's Guide to Applying the Classical Principles of Animation [ Hardcover ]
    Hess, Roland | Taylor & Francis Ltd | 2017³â 07¿ù
    290,580¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 14,530¿ø
    Blender's free, open source license makes it ideal for complete beginners who want to try 3D with little investment. This work navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, st...
  • Tradigital 3ds Max: A CG Animator's Guide to Applying the Classic Principles of Animation

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    Tradigital 3ds Max: A CG Animator's Guide to Applying the Classic Principles of Animation A CG Animator's Guide to Applying the Classical Principles of Animation [ Hardcover ]
    Lapidus, Richard | Routledge | 2017³â 07¿ù
    304,420¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 15,230¿ø
    Presents 3ds Max controls to the classical principles of animation like squash and stretch, anticipation, staging and more. This book helps animators learn how to: make the camera an integral participant in the scene, use overlapping motion to create realistic animation, use the graphic editors to e...
  • Hybrid Animation

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    Hybrid Animation Integrating 2d and 3d Assets [ Hardcover ]
    O'Hailey, Tina | Taylor & Francis Ltd | 2017³â 07¿ù
    290,580¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 14,530¿ø
    With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processes. This title helps you to ex...
  • Visual Design Concepts For Mobile Games

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    Visual Design Concepts For Mobile Games For Mobile Games [ Hardcover ]
    Carman, Chirstopher | Taylor & Francis Inc | 2018³â 02¿ù
    235,400¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 11,770¿ø
    This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide.
  • Gesture Drawing

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    Gesture Drawing A Story-Based Approach [ Hardcover ]
    Connors, April | Taylor & Francis Ltd | 2017³â 09¿ù
    235,400¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 11,770¿ø
    This book outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included that depict this workflow and different drawing and mark-making techniques, and h...
  • Image and Video Processing in the Compressed Domain

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    Mukhopadhyay, Jayanta | Taylor & Francis Ltd | 2018³â 01¿ù
    151,790¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 7,590¿ø
    Thisbook presents the fundamentals, properties, and applications of a variety of image transforms used in image and video compression. It introduces popular image and video compression algorithms, including JPEG2000 and MPEG-2. He also focuses on editing, indexing, steganography, and watermarking.
  • The Art and Technique of Matchmoving

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    The Art and Technique of Matchmoving Solutions for the VFX Artist [ Hardcover ]
    Hornung, Erica | Taylor & Francis Ltd | 2017³â 11¿ù
    318,930¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 15,950¿ø
    Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. This step-by-step guide allows you to master this technique that has been called the foundation upon which various VFX work stands.
  • Flash XML Applications

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    Flash XML Applications Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases [ Hardcover ]
    Schnier, Joachim | Taylor & Francis Ltd | 2018³â 02¿ù
    349,300¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 17,470¿ø
    Helps to add seamless, interactive, user-controlled delivery to your Flash applications. This book builds upon your understanding of basic ActionScript (AS) syntax with the foundational skills that you need to use XML in Flash applications and AS2 or AS3 to migrate your existing applications.
  • Elemental Magic , Volume 2

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    Elemental Magic , Volume 2 The Technique of Special Effects Animation [ Hardcover ]
    Gilland, Joseph | Routledge | 2017³â 10¿ù
    362,470¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 18,130¿ø
    Filled with beautiful, full-color artwork, this title breaks down the animated effect process from beginning to end-including booming explosions, gusting winds, magical incantations, and raging fires. It also breaks down the process of effects 'clean-up,' as well as timing and frame rates.
  • Producing Games

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    Producing Games From Business and Budgets to Creativity and Design [ Hardcover ]
    Cohen, D. | Routledge | 2017³â 08¿ù
    352,400¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 17,620¿ø
    Helps you to master the secrets behind video game production. This title lets you discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. It walks you through different stages of the production process with a focus on the part the prod...
  • Game Art Complete

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    Game Art Complete All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques [ Hardcover ]
    Gahan, Andrew(EDT) | Taylor & Francis Ltd | 2017³â 10¿ù
    318,930¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 15,950¿ø
    Offers a compilation of chapters from the Focal game art books in the areas of Max, Maya, Photoshop, and ZBrush. This book includes chapters that provide the CG Artist with sampling of essential techniques that 3D artist needs to create stunning game art. It helps game artists to master the modeling...
  • Avid Xpress Pro Editing Workshop

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    Hullfish, Steve (Editor / Producer, provideocoalition.com, USA) | Routledge | 2018³â 06¿ù
    362,470¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 18,130¿ø
    Explains efficient and effective ways of using Xpress Pro to tell the story. This book helps readers develop a working knowledge of the application with lessons and tutorials that cover essential methods and techniques.
  • Digital Image Processing

    Digital Image Processing An Algorithmic Approach with MATLAB [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Qidwai, Uvais / Chen, C. H. | Chapman and Hall/CRC | 2017³â 09¿ù
    140,940¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 7,050¿ø
    Avoiding heavy mathematics and lengthy programming details, Digital Image Processing: An Algorithmic Approach with MATLAB® presents an easy methodology for learning the fundamentals of image processing. The book applies the algorithms using MATLAB®, without bogging down students with syntactical and...
  • Video Editor's Guide to Soundtrack Pro

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    Video Editor's Guide to Soundtrack Pro Workflows, Tools, and Techniques [ Hardcover ]
    McGuire, Sam / Lee, Paul | Routledge | 2019³â 01¿ù
    362,470¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 18,130¿ø
    Tells you how, why, and when you should perform certain audio postproduction tasks within Soundtrack Pro while editing your video in the Final Cut Studio suite. This title describes the audio postproduction process as well as the specific tools used for editing and mixing audio within Soundtrack Pro...
  • Adobe CS Production Premium for Final Cut Studio Editors

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    Jordan, Larry | Routledge | 2017³â 08¿ù
    362,470¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 18,130¿ø
    Adobe's Creative Suite tools are the complement to Final Cut Studio. This title walks you through the techniques such as: using Adobe Bridge that helps you find, track, and move media into your projects; creating text transcripts of your media files using Soundbooth; and, using OnLocation to plan an...
  • Unity 4 Fundamentals

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    Unity 4 Fundamentals Get Started at Making Games with Unity [ Hardcover ]
    Thorn, Alan (National Film & Television School, Upminster, UK) | Routledge | 2017³â 07¿ù
    352,400¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 17,620¿ø
    The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine.
  • 100% Photoshop

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    100% Photoshop Create stunning illustrations without using any photographs [ Hardcover ]
    Caplin, Steve | Routledge | 2017³â 06¿ù
    372,530¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 18,630¿ø
    Presents a method for creating works of art in Photoshop. This book offers techniques that can help you combine your artistic vision and skills with an understanding of how to manipulate the built-in Photoshop filters to produce impressive, eye-catching artwork. Each chapter opens with a double page...
  • Animating with Stop Motion Pro

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    Sawicki, Mark | Taylor & Francis Ltd | 2017³â 07¿ù
    290,580¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 14,530¿ø
    A guide to achieving professional results with Stop Motion Pro 7.0 software. It helps you to create professional stop motion animation with exercises at the companion website, highlighting Stop Motion Pro 7.0 features like multi layered onion skinning, continuous preview, rotoscoping and frame avera...
  • Animated Realism: A Behind the Scenes Look at the Animated Documentary Genre

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    Animated Realism: A Behind the Scenes Look at the Animated Documentary Genre A Behind The Scenes Look at the Animation Tools and Techniques of Award Winning Films [ Hardcover ]
    Kriger, Judith | Routledge | 2017³â 07¿ù
    290,580¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 14,530¿ø
    With the development and accessibility of animation tools and techniques, filmmakers blur the boundaries between documentary filmmaking and animation. This title presents animation techniques as they apply to the documentary genre with a behind-the-scenes look at award-winning animated documentaries...
  • Compositing Visual Effects

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    Compositing Visual Effects Essentials for the Aspiring Artist [ Hardcover ]
    Wright, Steve (Visual Effect Compositing Veteran, Los Angeles, CA, USA) | Taylor & Francis Ltd | 2017³â 08¿ù
    304,420¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 15,230¿ø
    Illustrated with hundreds of film shots, figures, illustrations, and diagrams to help the visual reader gain a vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role.
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