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  • Practical Programming in Tcl and Tk

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    Practical Programming in Tcl and Tk A Capital Market Approach [ Paperback ]
    Jones, Ken | Pearson Education (US) | 2003³â 06¿ù
    130,900¿ø Æ÷ÀÎÆ®Àû¸³ 0¿ø
    Practical Programming in Tcl/Tk, 4th editionThe Tcl/Tk bestseller fully updated for Tcl 8.4!Authoritative coverage of every Tcl and Tk command in the core toolkitsState-of-the-art Tk GUI coverage for Tcl, Perl, Python, and Ruby developers Covers a...
  • UML 2 For Dummies

    UML 2 For Dummies [ Paperback ]
    Schardt, James A. (Advanced Concepts Center, Merion Station, Pennsylvania) | John Wiley & Sons Inc | 2003³â 05¿ù
    35,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,050¿ø
    Get up to speed on object-oriented modelingBuild complex architectures with UML 2, follow best practices, and express yourselfWhen it comes to modeling, this book is not just another pretty face! It guides you gently through the complexities...

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  • Practical RDF

    Practical RDF The Council on Foreign Relations and United States Foreign Policy [ Paperback ]
    Shelley Powers | O'Reilly Media | 2003³â 07¿ù
    45,600¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,280¿ø
    "Practical RDF explains RDF from the ground up, providing real-world examples and descriptions of how the technology is being used in applications like Mozilla, FOAF, and Chandler, as well as infrastructure you can use to build your own applicatio...

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  • WebObjects Developer's Guide

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    Ravi Mendis | Sams | 2002³â 06¿ù
    86,080¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,310¿ø
    WebObjects is an object-oriented Web application server that is used to generate scalable Web and Java applications from reusable templates. A product of Apple Computer, WebObjects' client list includes such Fortune 500 companies as Disney, Adobe,...
  • Ultimate Game Design: Building Game Worlds

    Ultimate Game Design: Building Game Worlds Building Game Worlds [ Paperback ]
    Meigs, Tom | McGraw-Hill Companies | 2003³â 05¿ù
    50,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,000¿ø
    ¿ùµåµðÁî´Ï»ç, THQµî¿¡¼­ °ÔÀÓµðÀÚÀÌ³Ê¿Í ÇÁ·Îµà¼­·Î ÀÏÇÑ °ÔÀÓ ÄÁ¼³ÅÏÆ®ÀÎ ÀúÀÚ Tom Meigs°¡ °ÔÀÓ µðÀÚÀÎÀÇ ´Ù¾çÇÑ ±â¹ý°ú ½Ä°ßÀ» Á¦°øÇϴ å. dzºÎÇÏ°í ¿Ïº®ÇÑ ¾Ö´Ï¸ÞÀÌÆ® ij¸¯ÅÍ¿Í ¿ÀºêÁ§Æ®¿¡ ÀÇÇØ ±¸ÇöµÈ Àü¹® ±â¼ú°ú °ÔÀÓ µðÀÚÀÎÀÇ ±âÃÊ, »çÀü½Ã°¢È­ (Previsualization), ·¹º§ ½ºÅͺù, ·¹À̾ƿô, lighting, texturing...

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  • Mastering Aspectj: Aspect-Oriented Programming in Java

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    Mastering Aspectj: Aspect-Oriented Programming in Java Aspect-Oriented Programming in Java [ Paperback ]
    Gradecki / Lesiecki | John Wiley & Sons | 2003³â 03¿ù
    64,570¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,230¿ø
    Write cleaner, easier-to-maintain applications with this code-intensive approach to using AspectJAspect-oriented programming (AOP) promises to increase the power of OO applications by modularizing functionality that cuts across classes (such as...
  • Tricks of the 3D Game Programming

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    Tricks of the 3D Game Programming Advanced 3D Graphics and Rasterization [ Paperback, CD-ROM ]
    Andre Lamothe | Sams | 2003³â 06¿ù
    86,080¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,310¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    LaMothe's follow-up book to "Tricks of the Windows Game Programming Gurus" is the one to read for the latest in 3D game programming. When readers are finished, they will be able to create a full 3D texture-mapped, lit video game for the PC with a ...

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  • UML for Java Programmers

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    UML for Java Programmers [ Paperback ]
    Martin, Robert C. | Prentice Hall | 2003³â 05¿ù
    81,620¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,090¿ø
    The Unified Modeling Language has become the industry standard for the expression of software designs. The Java programming language continues to grow in popularity as the language of choice for the serious application developer. Using UML and Java together would appear to be a natural marriage, one...
  • C++ from the Ground Up, Third Edition

    Schildt, Herbert | McGraw-Hill Education - Europe | 2013³â 09¿ù
    15,000¿ø Æ÷ÀÎÆ®Àû¸³ 300¿ø
    This excellent primer provides a plethora of C++ programming information for beginning to intermediate users on topics like classes, objects, expressions, arrays, pointers. Plus, it also covers advanced topics like inheritance, namespaces, STL, custom string class, and the Standard C++ Class Library...
  • Wireless Game Development in C/C++ with Brew [With CDROM]

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    Wireless Game Development in C/C++ with Brew [With CDROM] [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Barbagallo, Ralph | Jones & Bartlett Publishers | 2003³â 02¿ù
    125,160¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,260¿ø
    Targeted for intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniques.
  • Real World Enterprise Reports Using VB6 and VB .Net

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    Real World Enterprise Reports Using VB6 and VB .Net [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Ganz, Carl | Apress | 2003³â 05¿ù
    94,560¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,730¿ø
    The goal of "Enterprise Reports Using VB6 and VB .NET" is to discuss report writing from a developer's perspective. Ganz and Kilburn cover the programming of reports using such tools as VS-View and Preview and ActiveReports, as well as the program...
  • ATL Server: High Performance C++ on .Net

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    ATL Server: High Performance C++ on .Net High Performance C++ on .NET [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Kumar, Pranish / Lee, Eric / Grewal, Jasjit Singh | Apress | 2003³â 05¿ù
    94,560¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,730¿ø
    ÇÏÀÌ¿£µå À¥ ¾ÖÇø®ÄÉÀ̼ǰú À¥ ¼­ºñ½º¸¦ ±¸ÃàÇϴµ¥ ¾²ÀÌ´Â ATL Server ¶óÀ̺귯¸®¸¦ ¾Ë±â ½±°Ô Çؼ³ÇÑ Ã¥ÀÌ´Ù. ATL Server ¶óÀ̺귯¸®¸¦ ½ÇÁ¦·Î Á¦ÀÛÇÑ Àü¹®°¡°¡ ÁýÇÊÇÑ ÀÌ Ã¥¿¡¼­´Â, ATL Server °³¹ßÀÚ°¡ ¾Ë¾Æ¾ß ÇÒ ATL Server ÇÁ·¹ÀÓ¿öÅ©ÀÇ ÀåÁ¡À» ¸ðµÎ ´Ù·ç°í ÀÖÀ¸¸ç, ±âº» °³³äÀ¸·ÎºÎÅÍ È®À强°ú »ç¿ëÀÚ ¼³Á¤¿¡ À̸£...
  • Java Extreme Programming Cookbook

    Burke, Eric / Coyner, Brian | O'Reilly Media | 2003³â 03¿ù
    39,900¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,000¿ø
    Brimming with over 100 "recipes" for getting down to business and actually doing XP, the Java Extreme Programming Cookbook doesn't try to "sell" you on XP; it succinctly documents the most important features of popular open source tools for XP in ...

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  • Web Services Patterns: Java Edition

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    Web Services Patterns: Java Edition Java Edition [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Monday, Paul B. | Apress | 2003³â 03¿ù
    70,660¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,540¿ø
    ÀÌ Ã¥Àº ÀûÀýÈ÷ Á¤ÀÇÇÑ ¾ÆÅ°ÅØó ÆÐÅÏÀ» ÀÌ¿ëÇØ À¥¼­ºñ½º¸¦ Á¦ÀÛÇÏ´Â ¹æ¹ýÀ» ¼Ò°³ÇÏ°í, ÀÚ¹Ù ±â¹Ý ¼³°è ÆÐÅÏÀ» °³¹ß °úÁ¤¿¡ ¾î¶»°Ô Àû¿ëÇÒ ¼ö ÀÖ´ÂÁö ¼³¸íÇÏ¿© °³¹ßÀÚ¿¡°Ô µðÀÚÀÎ ÆÐÅÏ(¼­ºñ½º ±¸Ãà°ú È°¿ë)À¸·ÎÀÇ ¹æÇâÀ» Á¦½ÃÇÑ´Ù.
  • Postmortems from Game Developer

    Postmortems from Game Developer Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Grossman, Austin | Routledge | 2003³â 02¿ù
    71,400¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,150¿ø
    °ÔÀÓ °³¹ßÀÚ¿Í Á¦ÀÛÀÚµéÀÌ ÇÁ·ÎÁ§Æ®ÀÇ ½ÃÀÛºÎÅÍ ³¡±îÁöÀÇ Àü °úÁ¤À» ¼ÖÁ÷´ã¹éÇÏ°í ÀÚ¼¼ÇÏ°Ô ¼³¸íÇÏ°í, ÀڽŵéÀÌ ³»¸° °áÁ¤ÀÇ ¼º°ø, ½ÇÆÐ »ç·Ê¸¦ ¼Ò°³ÇÑ ÀÌ Ã¥Àº ÇʼöÀûÀÎ ÇÁ·ÎÁ§Æ® °ü¸® ±â¹ý¿¡ °üÇÑ ½Ç¹« Áö½ÄÀ» Àü´ÞÇØÁÜÀ¸·Î½á ½ÇÁ¦ °ÔÀÓ °³¹ß¿¡ ÅëÂû·ÂÀ» °®°Ô ¸¸µé¾îÁ³´Ù.
  • Building .NET Applications for Mobile Devices

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    Andy Wigley, Peter Roxburgh, Peter Roxburgh Andy Wigley | Microsoft | 2002³â 03¿ù
    86,080¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,310¿ø
    A thorough guide to creating .NET applications explains how to use Microsoft.NET Framework & Visual Studio.Net to develop applications for pocket PCs, phones, and other portable devices, how to deliver formatted material to various hand-held devices from a single ASP.NET page, and how to furnish mob...
  • Macromedia MX

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    Macromedia MX Building Rich Internet Applications [ Paperback ]
    Robert Reinhardt, Simon Allardice, Jonathan Gay | Macromedia Press | 2003³â 02¿ù
    57,380¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,870¿ø
    While most readers are familiar with individual tools such as Macromedia Dreamweaver( and Flash*, few understand the process of creating applications that work with Macromedia's server-side software. This book establishes a clear workflow and meth...
  • Managed C++ and .NET Development

    Stephen R. G. Fraser | Apress | 2003³â 05¿ù
    70,200¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,410¿ø
    .NET ¾ÖÇø®ÄÉÀ̼ǰú ¼­ºñ½º¸¦ ÀÚ¼¼È÷ ¼³¸íÇÑ Ã¥ÀÌ´Ù. ÀÌ Ã¥Àº COM, DCOM, COM+, ActiveX ±¸¼º¿ä¼Ò¸¦ ¸Ó¸® ¼Ó¿¡¼­ Áö¿ì°í ¾Æ¹«°Íµµ ¸ð¸£´Â »óÅ¿¡¼­ ½ÃÀÛÇÒ ¼ö ÀÖµµ·Ï ¸¸µé¾îÁ³À¸¸ç, .NET ȯ°æ¿¡¼­ ºÒÇÊ¿äÇÑ °ÍµéÀ» Á¦¿ÜÇÏ°í Äڵ带 ÀÛ¼ºÇÏ´Â ¹æ¹ýÀ» »ó¼¼È÷ Á¦½ÃÇÏ°í ÀÖ´Ù. ¹«¾ùº¸´Ùµµ ÀÌ Ã¥Àº C++¸¦ ÀÌ¿ëÇÑ .NET ¾ÖÇø®ÄÉ...

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  • How Not to Program in C++

    How Not to Program in C++ 111 Broken Programs and 3 Working Ones, or Why Does 2+2=5986 [ Paperback ]
    Steve Oualline | No Starch Press | 2003³â 03¿ù
    27,900¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 560¿ø
    ÀÌ Ã¥Àº 100°³ÀÇ µµÀü ¹®Á¦¸¦ ¼ö·ÏÇÑ Ã¥ÀÌ´Ù. µ¶ÀÚ´Â 40 ¶óÀÎ ÀÌÇÏÀÇ Äڵ忡¼­ ¿À·ù¸¦ ã¾Æ³»¾ß Çϸç, ¿À·ù¸¦ ã¾Æ Çì¸ÞÀ̸鼭 Á¡Á¡ À¯´ÉÇÑ ÇÁ·Î±×·¡¸Ó°¡ µÇ¾î°£´Ù. ½Ç¹«¿¡¼­ È°¿ëµÇ´Â ÇÁ·Î±×·¥À» ¹ÙÅÁÀ¸·Î ÇßÀ¸¸ç, µ¶ÀÚ´Â ¿ÀŸ¸¦ ã¾Æ³»´Â °¡Àå ½¬¿î ¹®Á¦ºÎÅÍ ½±°íµµ ´ÙÁß ½º·¹µå ¿À·ù¸¦ ã¾Æ³»´Â ¾î·Á¿î ¹®Á¦±îÁö¸¦ Â÷·Ê...

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  • Performance Tuning and Optimizing ASP.Net Applications

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    Performance Tuning and Optimizing ASP.Net Applications [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Tu, Kenneth / Hasan, Jeffrey | Apress | 2003³â 05¿ù
    70,660¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,540¿ø
    ASP.NET ¾ÖÇø®ÄÉÀ̼ÇÀ» ÃÖÀûÈ­ÇÏ°í Á¶Á¤Çؼ­ ÃÖ°íÀÇ ¼º´ÉÀ» ¾ò¾î³»´Â ¹ýÀ» »ó¼¼ÇÏ°Ô ¼³¸íÇÏ°í Àִ åÀÌ´Ù. .NET ¾ÖÇø®ÄÉÀ̼ÇÀ» ´Ù·é Ã¥Àº ³ÑÃijªÁö¸¸, ASP.NET ¾ÖÇø®ÄÉÀ̼ÇÀÇ ÃÖÀûÈ­/Á¶Á¤ ¹æ¹ý¿¡ °üÇÑ °í±Þ Á¤º¸¸¦ ´Ù·ç°í Àִ åÀº ã¾Æº¸±â Èûµé´Ù. ´õ±º´Ù³ª °³¹ßÀÚµéÀÇ ±â¼ú ¼öÁØÀÌ ¿Ã¶ó°¡°í ASP.NET ¾ÖÇø®ÄÉÀ̼ÇÀÌ...
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