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  • Harnessing Digital Media as Educational Tools: A Comprehensive Guide to Transforming Learning Experiences and Enhancing Educational Outcomes in the Di

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  • Data Science & Exploration in Artificial Intelligence

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    The book captures the essence of the International Conference on Data Science & Exploration in Artificial Intelligence and offers a comprehensive exploration of cutting-edge research in AI, data science, and their applications. It covers a wide array of topics including advanced Data Science, Io...

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  • Data Science & Exploration in Artificial Intelligence

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  • Data Science & Exploration in Artificial Intelligence

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    The book captures the essence of the International Conference on Data Science & Exploration in Artificial Intelligence and offers a comprehensive exploration of cutting-edge research in AI, data science, and their applications. It covers a wide array of topics including advanced Data Science, Io...

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  • Manufacturing Strategies and Systems

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  • Mr. In-Between

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    Mr. In-Between My Life in the Middle of the Animation Revolution [ Hardback, 1st Edition ]
    Bill Kroye | CRC Press | 2025³â 02¿ù
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    This book is a captivating first-person journey through what may be the most important transition in the history of the arts - the transformation and renaissance of the animated film in the digital age. Bill Kroyer provides an artist¡¯s explanation of the fundamental principles of animation

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  • Mr. In-Between

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    Bill Kroye | CRC Press | 2025³â 02¿ù
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    This book is a captivating first-person journey through what may be the most important transition in the history of the arts - the transformation and renaissance of the animated film in the digital age. Bill Kroyer provides an artist¡¯s explanation of the fundamental principles of animation

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  • Teaching Video Game Design Fundamentals

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    This comprehensive guide provides educators with everything they need to teach video game design fundamentals. It has ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization.

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  • Teaching Video Game Design Fundamentals

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    This comprehensive guide provides educators with everything they need to teach video game design fundamentals. It has ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization.

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  • Computer Science Engineering

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    This book provides a comprehensive overview of the latest advancements and research in the fields of computing and intelligent information systems. It compiles cutting-edge studies, innovative methodologies, and practical applications presented at the conference ICCIIS 2024.

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  • Computer Science Engineering

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    Computer Science Engineering Proceedings of the 1st International Conference on Computing and Intelligent Information Systems (ICCIIS 2024), Bangalore, India, 19-20th April, 2024 Volume 2 [ Hardback, 1st Edition ]
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    This book provides a comprehensive overview of the latest advancements and research in the fields of computing and intelligent information systems. It compiles cutting-edge studies, innovative methodologies, and practical applications presented at the conference ICCIIS 2024.

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  • Institutional Development of Podcasting

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    Aske Kammer,Thomas Spejlborg Sejerse | Routledge | 2024³â 11¿ù
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    Referring back to the early 2000s, this book traces the development of podcasting from a ¡°do-it-yourself¡± medium by amateurs into its current environment, where a wide variety of individuals, organizations, and platforms operate in an increasingly crowded and competitive market.

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  • Engineering Dimensions, Units, and Conversions

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  • Engineering Dimensions, Units, and Conversions

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    This book delves into the analysis and application of the dimensions, units, and unit conversions in engineering practical use. It demonstrates the importance of dimensional homogeneity and unit consistency and presents detailed portrayals of various unit systems in both the English system and the S...

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  • Activity, Behavior, and Healthcare Computing

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    It will cover action recognition, action understanding, gait analysis, gesture recognition, behavior analysis, emotion and affective computing, healthcare, dementia, nursing, Parkinson¡¯s disease, and related areas.

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  • Augmented Reality: Where We Will All Live

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  • Component-Based Software Engineering

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    Component-Based Software Engineering is a distinctive paradigm of Software Engineering which promotes the development of software systems by picking suitable pre-built software work-products called ¡®components¡¯. This book is beneficial for students of computer science and software engineering.

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  • Autodesk AutoCAD Architecture 2025 Fundamentals

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  • Virtual and Augmented Reality for Architecture and Design

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  • Vertigo Comics

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