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  • Clockwork Game Design

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    Clockwork Game Design [ Paperback, 2nd Edition, Illustrations, Color ]
    Keith Burgu | CRC Press | 2024³â 12¿ù
    90,590¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,530¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    This book is a functional and directly applicable theory for game design, particularly focusing on strategic and tactical games, but also more broadly applicable to many kinds of games. It is filled with examples and exercises detailing how to put the clockwork game design pattern into use.

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  • Clockwork Game Design

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    Clockwork Game Design [ Hardback, 2nd Edition, Illustrations, Color ]
    Keith Burgu | CRC Press | 2024³â 12¿ù
    231,570¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 11,580¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    This book is a functional and directly applicable theory for game design, particularly focusing on strategic and tactical games, but also more broadly applicable to many kinds of games. It is filled with examples and exercises detailing how to put the clockwork game design pattern into use.

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  • Game Narrative Design and UX Fundamentals

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    Game Narrative Design and UX Fundamentals Tools for Player-centric Storytelling [ Hardback, 1st Edition ]
    Abigail Rind | CRC Press | 2024³â 12¿ù
    241,650¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 12,090¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.

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  • Game Narrative Design and UX Fundamentals

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    Game Narrative Design and UX Fundamentals Tools for Player-centric Storytelling [ Paperback, 1st Edition ]
    Abigail Rind | CRC Press | 2024³â 12¿ù
    90,590¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,530¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.

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  • Digital Culture and the U.S.-Mexico Border

    Digital Culture and the U.S.-Mexico Border Rhetorics on Human Mobility [ Hardback, 1st Edition ]
    Rubria Rocha de Luna,Maricruz Castro Ricald | Routledge | 2024³â 12¿ù
    271,850¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 13,600¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Conceptualizing how digital artifacts can function as a frontier mediated by technology in the geographical, physical, sensory, visual, discursive, and imaginary, this volume offers an interdisciplinary analysis of digital material circulating online in a way that creates a digital dimension of the ...

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  • Engineering Graphics Essentials with AutoCAD 2025 Instruction

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    Engineering Graphics Essentials with AutoCAD 2025 Instruction Text and Video Instruction [ Paperback, 1st Edition ]
    Kirstie Plantenber | SDC Publications | 2024³â 07¿ù
    157,050¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 7,860¿ø
    Engineering Graphics Essentials with AutoCAD 2025 Instruction gives students a basic understanding of how to create and read engineering drawings by presenting principles in a logical and easy to understand manner.
  • Adopting Artificial Intelligence Tools in Higher Education

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    Adopting Artificial Intelligence Tools in Higher Education Teaching and Learning [ Paperback, 1st Edition ]
    Thangavel Murugan,Karthikeyan Periasamy,A.M. Abiram | CRC Press | 2024³â 12¿ù
    90,590¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,530¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    The book offers a modern exploration of the intersection of technology and education. It examines the prospects of integrating different AI tools into higher education and explores the challenges, opportunities, and innovative solutions for the different issues surrounding the use of AI in higher ed...

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  • Adopting Artificial Intelligence Tools in Higher Education

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    Adopting Artificial Intelligence Tools in Higher Education Teaching and Learning [ Hardback, 1st Edition ]
    Thangavel Murugan,Karthikeyan Periasamy,A.M. Abiram | CRC Press | 2024³â 12¿ù
    261,780¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 13,090¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    The book offers a modern exploration of the intersection of technology and education. It examines the prospects of integrating different AI tools into higher education and explores the challenges, opportunities, and innovative solutions for the different issues surrounding the use of AI in higher ed...

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  • World Design for 2D Action Adventures

    World Design for 2D Action Adventures [ Hardback, 1st Edition ]
    Christopher W. Totten,Adrian Sandova | CRC Press | 2024³â 12¿ù
    241,650¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 12,090¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scr...

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  • Residential Design Using Autodesk Revit 2025

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    Daniel John Stin | SDC Publications | 2024³â 07¿ù
    140,940¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 7,050¿ø
    Residential Design Using Autodesk Revit 2025 is designed for users completely new to Autodesk Revit. This text takes a project based approach to learning Autodesk Revit¡¯s architectural tools in which you develop a single family residence all the way to photorealistic renderings like the one on the ...
  • Principles of Multimedia

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    Principles of Multimedia [ Hardback, 1st Edition ]
    Ranjan Parek | CRC Press | 2025³â 01¿ù
    382,600¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 19,130¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications.

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  • Principles of Multimedia

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    Principles of Multimedia [ Paperback, 1st Edition ]
    Ranjan Parek | CRC Press | 2025³â 01¿ù
    151,010¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 7,560¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications.

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  • Practical Linear Algebra

    Practical Linear Algebra A Geometry Toolbox [ Paperback, 4th Edition ]
    Gerald Farin,Dianne Hansfor | Chapman and Hall/CRC | 2024³â 08¿ù
    114,750¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,740¿ø
    Linear algebra is growing in importance. The Fourth Edition of this popular text introduces linear algebra in a comprehensive, geometric, and algorithmic way. The authors start with the fundamentals in 2D and 3D, then move on to higher dimensions, expanding on the fundamentals and introducing new to...
  • Media and Inequality

    Media and Inequality [ Paperback, 1st Edition ]
    Steve Schifferes,Sophie Knowle | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    This book brings together a range of experts, academics, and practitioners to interrogate the role of media in representing economic inequality. It will be of interest to scholars working in areas such as journalism, media studies, economics, the social sciences, as well as to political commentators...
  • Manifestations of Queerness in Video Games

    Manifestations of Queerness in Video Games [ Paperback, 1st Edition ]
    Gaspard Pelurso | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    Taking the reader on a journey through queer manifestations in games, this book advocates for video games as a rich, political and cultural medium, which provides us with tools to navigate the future of gaming.
  • Hybrid Photography

    Hybrid Photography Intermedial Practices in Science and Humanities [ Paperback, 1st Edition, Illustrations, Color ]
    Sara Hillnhuetter,Stefanie Klamm,Friedrich Tietje | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    This book explores the territories where manual, graphic, photographic, and digital techniques interfere and interlace in sciences and humanities.
  • Handbook of Forensic Photography

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    Handbook of Forensic Photography [ Paperback, 1st Edition, Illustrations, Color ]
    Sanford Weis | CRC Press | 2024³â 08¿ù
    120,790¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,040¿ø
    Handbook of Forensic Photography is the definitive reference for the use of photography in the capture and presentation of forensic evidence. World-renowned contributors provide the police and forensic community with the most up-to-date techniques, advances in technology, and best practices.
  • Emerging Practices in the Age of Automated Digital Journalism

    Emerging Practices in the Age of Automated Digital Journalism Models, Languages, and Storytelling [ Paperback, 1st Edition ]
    Berta Garc?a-Orosa,Sara P?rez-Seijo,?ngel Vizos | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    This book provides a detailed insight into the current state of journalism and its future challenges. Offering new insights into this fast-developing area, this volume will be an engaging and vital resource for media professionals and researchers in journalism and communication studies.
  • Drag in the Global Digital Public Sphere

    Drag in the Global Digital Public Sphere Queer Visibility, Online Discourse and Political Change [ Paperback, 1st Edition ]
    Niall Brennan,David Gudeluna | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    This volume explores drag in global online spaces as a distinct departure from the established success, and limitations, of RuPaul¡¯s Drag Race and addresses how these discourses have moved beyond the increasingly limited qualities of the television series to reconfigure the parameters of drag in em...
  • Digital Approaches to Inclusion and Participation in Cultural Heritage

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    Digital Approaches to Inclusion and Participation in Cultural Heritage Insights from Research and Practice in Europe [ Paperback, 1st Edition ]
    Danilo Giglitto,Luigina Ciolfi,Eleanor Lockley,Eirini Kaldel | Routledge | 2024³â 08¿ù
    80,520¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,030¿ø
    Digital Approaches to Inclusion and Participation in Cultural Heritage brings together best examples and practices of digital and interactive approaches and platforms from a number of projects based in European countries to foster social inclusion and participation in heritage and culture.
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