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21. Zbrush Character Sculpting

[Á÷¼öÀԾ缭] Zbrush Character Sculpting : #1(Paperback) »õâ

3dtotal Team (EDT)/ Grassetti, Rafael/ Sandifer, Jesse/ Seaut, Cedric | Consortium Book Sales & Dist | 2012³â 04¿ù

67,180¿ø ¡æ55,080¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 2,760¿ø(5% Áö±Þ)

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ZBrush has quickly become an integral part of the 3D industry, particularly when it comes to modeling characters. ZBrush Character Sculpting: Volume 1 explores the features and tools on offer in this groundbreaking software, as well as presenting complete projects and discussing how ZSpheres make a ...

22. Head First C#

[¿Ü¼­] Head First C#(Paperback) »õâ

Andrew Stellman, Jennifer Greene | O'Reilly & Associates | 2010³â 05¿ù

60,000¿ø ¡æ57,000¿ø(5% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 2,850¿ø(5% Áö±Þ)

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You want to learn C# programming, but you're not sure you want to suffer through another tedious technical book. You're in luck: Head First C# introduces this language in a fun, visual way. You'll quickly learn everything from creating your first program to learning sophisticated coding skills with ...

23. Game Coding Complete

[Á÷¼öÀԾ缭] Game Coding Complete(Paperback, 4th Edition) »õâ

McShaffry, Mike | Course Technology Ptr | 2012³â 03¿ù

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Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game.

24. Javascript: the Definitive Guide

[Á÷¼öÀԾ缭] Javascript: the Definitive Guide : Activate Your Web Pages(Paperback, 6th edition) »õâ

Flanagan, David | Oreilly & Associates Inc | 2011³â 05¿ù

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Whether you need an example-driven programmer's guide or a complete desk reference, JavaScript: The Definitive Guide is the most authoritative book on the language that runs the Web. The sixth edition offers comprehensive coverage of ECMAScript 5 (the new language standard) and also the new APIs int...

25. Pattern-Oriented Software Architecture, Volume 2: Patterns for Concurrent and Networked Objects

[Á÷¼öÀԾ缭] Pattern-Oriented Software Architecture, Volume 2: Patterns for Concurrent and Networked Objects(Hardcover)-Wiley Software Patterns Series »õâ

Douglas Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann | John Wiley & Sons | 2000³â 09¿ù

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ȸ¿ø¸®ºä (1°³) | ³»¿ë | ÆíÁý±¸¼º

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µ¿½Ã¿¡ ¶ÇÇÑ ³×Æ®¿öÅ© ȯ°æ¿¡¼­ ½ÇÇàµÇ´Â ¼³°è ¾îÇø®ÄÉÀ̼ǰú ¹Ìµé¿þ¾î ¼ÒÇÁÆ®¿þ¾î´Â ¼ÒÇÁÆ®¿þ¾î °³¹ßÀÚ¿¡°Ô´Â ÇϳªÀÇ Áß¿äÇÑ µµÀüÀÌ´Ù. ÀÌ Ã¥Àº µ¿½Ã¼º°ú ³×Æ®¿öÅ©¿Í °ü·ÃµÈ ¾îµå·¹½º À̽´ÀÎ ÆÐÅÏ ¾ð¾îÀÇ ±âº»ÀûÀÎ »çÇ×µéÀ» ´Ù·ç°í ÀÖ´Ù. 17°³ÀÇ ÅëÇÕµÈ ÆÐÅÏÀ» ¼Ò°³Çϰí ÀÖÀ¸¸ç, ¼­ºñ½º ¿¢¼¼½º¿Í ±¸¼º, À̺¥Æ® ó¸® µî¿¡ ...

26. Linux Device Drivers

[Á÷¼öÀԾ缭] Linux Device Drivers(Paperback, 3rd Edition) »õâ

Jonathan Corbet, Alessandro Rubini, Greg Kroah-Hartman | O'Reilly Media | 2005³â 02¿ù

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This book, a classic entering its third edition, is a must-read for anyone who wants to support computer peripherals under the Linux operating system, wants to run new hardware under Linux, or is simply interested in Linux kernel programming in general. Linux Device Drivers reveals information-heret...

27. Net Smart

[¿Ü¼­] Net Smart : How to Thrive Online(Hardcover) »õâ

Howard Rheingold/ Anthony Weeks (ILT) | MIT Press | 2012³â 03¿ù

25,000¿ø ¡æ25,000¿ø | YESÆ÷ÀÎÆ® 750¿ø(3% Áö±Þ)

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Like it or not, knowing how to make use of online tools without being overloaded with too much information is an essential ingredient to personal success in the twenty-first century. But how can we use digital media so that they make us empowered participants rather than passive receivers, grounded,...

28. Computer Networking, 6/E (IE)

[¿Ü¼­] Computer Networking, 6/E (IE) : A Top-down Approach(Paperback, 6th International Edition) »õâ

James F. Kurose, Keith W. Ross | Pearson Education | 2012³â 05¿ù

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Building on the successful top-down approach of previous editions, the Sixth Edition of Computer Networking continues with an early emphasis on application-layer paradigms and application programming interfaces (the top layer), encouraging a hands-on experience with protocols and networking concepts...

29. Numerical Recipes

[Á÷¼öÀԾ缭] Numerical Recipes : The Art of Scientific Computing(Hardcover, 3/E) »õâ

William H. Press, Saul A. Teukolsky, William T. Vetterling | Cambridge Univ. Press | 2007³â 06¿ù

103,800¿ø ¡æ85,110¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 4,260¿ø(5% Áö±Þ)

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Do you want easy access to the latest methods in scientific computing? This greatly expanded third edition of Numerical Recipes has it, with wider coverage than ever before, many new, expanded and updated sections, and two completely new chapters. The executable C++ code, now printed in colour for e...

30. Web Design Index by Content.05

[Á÷¼öÀԾ缭] Web Design Index by Content.05(Paperback) »õâ

Guenter Beer | Pepin Press | 2010³â 11¿ù

47,020¿ø ¡æ38,550¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 1,930¿ø(5% Áö±Þ)

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Would you like an overview of the state of the art in web design in a specific field? WEB DESIGN INDEX BY CONTENT provides exactly that: every year, 500 new designs are selected and grouped in more than 20 categories, such as architecture, art, fashion, food, IT, music, photography, product catalogu...

31. Communicating the User Experience

[¿Ü¼­] Communicating the User Experience : A Practical Guide for Creating Useful Ux Documentation(Paperback) »õâ

Richard Caddick, Steve Cable | John Wiley & Sons Inc | 2011³â 11¿ù

49,000¿ø ¡æ49,000¿ø | YESÆ÷ÀÎÆ® 1,470¿ø(3% Áö±Þ)

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As web sites and applications become richer and more complex, the user experience (UX) becomes critical to their success. This indispensible and full-color book provides practical guidance on this growing field and shares valuable UX advice that you can put into practice immediately on your own proj...

32. Advanced Digital Design with the Verilog HDL, 2/E

[¿Ü¼­] Advanced Digital Design with the Verilog HDL, 2/E(2nd International Edition) »õâ

Michael D. Ciletti | Pearson Education | 2010³â 01¿ù

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33. The Information

[¿Ü¼­] The Information : A History, A Theory, A Flood(Paperback) »õâ

James Gleick | Vintage Books | 2012³â 03¿ù

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'Chaos'ÀÇ ÀúÀÚÀÌÀÚ °úÇаú ±â¼ú °ü·Ã ±ÛÀ» ÅëÇØ È£ÆòÀ» ¹Þ°í ÀÖ´Â Á¦ÀÓ½º ±Û¸¯ÀÌ Çö´ëÀÇ Á¤º¸, ¼ÒÅë, ±×¸®°í Á¤º¸À̷аú °°Àº Å« ÁÖÁ¦µé¿¡ ´ëÇÑ ±íÀº À̾߱⸦ ÇÑ´Ù. ±×´Â Á¤º¸¿Í ¿ì¸®ÀÇ °ü°è°¡ ¾î¶»°Ô Àΰ£ ÀǽÄÀÇ º»ÁúÀ» º¯È­½ÃÄѿԴÂÁö ³î¶ö¸¸ÇÑ À̾߱⸦ ÇÑ´Ù. ºÏÀ» µÎµå·Á ÀÇ»ç¼ÒÅëÀ» ÇÏ´Â ¾ÆÇÁ¸®Ä«ÀÇ ¾ð¾î¿¡¼­ ¿ì...

34. Webkit for Dummies

[Á÷¼öÀԾ缭] Webkit for Dummies(Paperback) »õâ

Chris Minnick | For Dummies | 2012³â 02¿ù

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Get up to speed on the engine that powers Safari and Google ChromeWhat do the web browsers on iPhone, iPad, Android, Blackberry, Kindle, and Nokia have in common with Google Chrome and Apple Safari? WebKit powers them all. This guide shows you how to create web sites and mobile web apps using WebKit...

35. Mining of Massive Datasets

[Á÷¼öÀԾ缭] Mining of Massive Datasets(Hardcover, 1st edition) »õâ

Rajaraman, Anand/ Ullman, Jeffrey David | Cambridge University Press | 2011³â 10¿ù

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The popularity of the Web and Internet commerce provides many extremely large datasets from which information can be gleaned by data mining. This book focuses on practical algorithms that have been used to solve key problems in data mining and which can be used on even the largest datasets. It begin...

36. Head First Data Analysis

[Á÷¼öÀԾ缭] Head First Data Analysis(Paperback) »õâ

Michael Milton | O'Reilly Media | 2009³â 04¿ù

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Today, interpreting data is a critical decision-making factor for businesses and organizations. If your job requires you to manage and analyze all kinds of data, turn to Head First Data Analysis, where you'll quickly learn how to collect and organize data, sort the distractions from the truth, find ...

37. Head First Java : Your Brain On JABA - A Learner's Guide

[Á÷¼öÀԾ缭] Head First Java : Your Brain On JABA - A Learner's Guide(Paperback, 2nd Edition) »õâ

Kathy Sierra, Bert Bates | O'Reilly Media | 2005³â 02¿ù

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Learning a complex new language is no easy task especiallywhen it s an object-oriented computer programming languagelike Java. You might think the problem is your brain. Itseems to have a mind of its own, a mind that doesn't alwayswant to take in the dry, technical stuff you're forced tostudy. The f...

38. Learning OpenCV

[Á÷¼öÀԾ缭] Learning OpenCV : Computer Vision With the Opencv Library(Paperback) »õâ

Gary Bradski, Adrian Kaehler | O'Reilly Media | 2008³â 08¿ù

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Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "s...

39. Python Programming : An Introduction to Computer Science, 2/E

[Á÷¼öÀԾ缭] Python Programming : An Introduction to Computer Science, 2/E(Paperback, 2nd Edition) »õâ

John Zelle | Franklin Beedle & Associates | 2010³â 05¿ù

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This is the second edition of John Zelle's Python Programming, updated for Python 3. This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills ...

40. Scaling Up Machine Learning

[Á÷¼öÀԾ缭] Scaling Up Machine Learning : Parallel and Distributed Approaches(Hardcover, 1st edition) »õâ

Bekkerman, Ron (EDT)/ Bilenko, Mikhail (EDT)/ Langford, John (EDT) | Cambridge University Press | 2012³â 03¿ù

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This book presents an integrated collection of representative approaches for scaling up machine learning and data mining methods on parallel and distributed computing platforms. Demand for parallelizing learning algorithms is highly task-specific: in some settings it is driven by the enormous datase...

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