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41. Digital Color Imagery

[Á÷¼öÀԾ缭] Digital Color Imagery(Hardcover) »õâ

Fernandez, C. | John Wiley & Sons Inc | 2012³â 06¿ù

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42. Inkscape Beginner's Guide

[Á÷¼öÀԾ缭] Inkscape Beginner's Guide(Paperback) »õâ

Bethany Hiitola | Computer Bookshops | 2012³â 05¿ù

51,870¿ø ¡æ46,680¿ø(10% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 2,340¿ø(5% Áö±Þ)

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43. Digital Media Primer

[Á÷¼öÀԾ缭] Digital Media Primer(Paperback) »õâ

Yue-Ling Wong | Pearson Higher Education | 2012³â 05¿ù

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44. Adobe Illustrator CS6 on Demand

[Á÷¼öÀԾ缭] Adobe Illustrator CS6 on Demand(Paperback) »õâ

Steve Johnson | Pearson Group | 2012³â 05¿ù

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45. Final Cut Pro X for iMovie and Final Cut Express Users

[Á÷¼öÀԾ缭] Final Cut Pro X for iMovie and Final Cut Express Users : Making the Creative Leap(Paperback) »õâ

Wolsky, Tom | Elsevier Science Ltd | 2012³â 04¿ù

37,360¿ø ¡æ30,630¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 1,540¿ø(5% Áö±Þ)

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46. Digital Art Techniques for Illustrators & Artists

[Á÷¼öÀԾ缭] Digital Art Techniques for Illustrators & Artists(Paperback) »õâ

Joel Lardner | 2012³â 03¿ù

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47. Graphic Design History

[Á÷¼öÀԾ缭] Graphic Design History(Paperback, 2nd Edition) »õâ

Drucker, Johanna | Pearson College Div | 2012³â 03¿ù

127,140¿ø ¡æ114,420¿ø(10% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 5,730¿ø(5% Áö±Þ)

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48. Design Fundamentals for New Media

[Á÷¼öÀԾ缭] Design Fundamentals for New Media(Paperback, 2nd Edition) »õâ

Bennett, James Gordon | Cengage Learning | 2012³â 02¿ù

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49. Digital Media Primer

[Á÷¼öÀԾ缭] Digital Media Primer(Paperback, 2nd Edition) »õâ

Wong, Yue-Ling | Pearson College Div | 2012³â 02¿ù

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50. Playing Along

[Á÷¼öÀԾ缭] Playing Along : Digital Games, Youtube, and Virtual Performance(Paperback) »õâ

Miller, Kiri | Oxford Univ Pr | 2012³â 02¿ù

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51. Drawing in the Digital Age

[Á÷¼öÀԾ缭] Drawing in the Digital Age : An Observational Method for Artists and Animators(Paperback) »õâ

Wei Xu | Sybex | 2012³â 02¿ù

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A solid foundation for improving your drawing skillsTeaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you t...

52. iOS 5 Programming Cookbook

[¿Ü¼­] iOS 5 Programming Cookbook : Solutions & Examples for iPhone, iPpad, and iPod Touch Apps(Paperback) »õâ

Vandad Nahavandipoor | O'Reilly Media | 2012³â 02¿ù

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Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you¡¯ll quickly learn the steps necessary for writing complete iOS apps, whether they¡¯re as simple as a music p...

53. Assassin's Creed Revelations

[Á÷¼öÀԾ缭] Assassin's Creed Revelations : The Complete Official Guide(Paperback) »õâ

Piggyback | Piggyback Interactive | 2011³â 11¿ù

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The user-friendly Walkthrough charts a rewarding path through the main story across all locations including Constantinople, Cappadocia and Masyaf. Offering step-by-step action on the left-hand page and advanced data and feature briefings on the right, we help players join Master Assassin Ezio, Altai...

54. Exotique 7

[Á÷¼öÀԾ缭] Exotique 7(Paperback) »õâ

Wade, Daniel P. (EDT) | Consortium Book Sales & Dist | 2011³â 11¿ù

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55. Inventing the Medium

[Á÷¼öÀԾ缭] Inventing the Medium : Principles of Interaction Design As a Cultural Practice(Hardcover) »õâ

Murray, Janet H. | Mit Pr | 2011³â 11¿ù

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56. Uncharted 3 : Drake's Deception - The Complete Official Guide

[Á÷¼öÀԾ缭] Uncharted 3 : Drake's Deception - The Complete Official Guide(Hardcover, Collector's Edition) »õâ

Piggyback | Piggyback Interactive | 2011³â 10¿ù

41,490¿ø ¡æ34,020¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 1,710¿ø(5% Áö±Þ)

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57. 3D Math Primer for Graphics and Game Development, 2nd Edition

[Á÷¼öÀԾ缭] 3D Math Primer for Graphics and Game Development, 2nd Edition(Hardcover, 2nd Edition) »õâ

Dunn, Fletcher | A K Peters/CRC Press | 2011³â 10¿ù

93,390¿ø ¡æ76,570¿ø(18% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 3,830¿ø(5% Áö±Þ)

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58. Making Media

[¿Ü¼­] Making Media : Foundations of Sound and Image Production(Paperback, 3rd Edition) »õâ

Jan Roberts-Breslin | Elsevier Science Ltd | 2011³â 10¿ù

57,000¿ø ¡æ51,300¿ø(10% ÇÒÀÎ) | YESÆ÷ÀÎÆ® 1,540¿ø(3% Áö±Þ)

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Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounde...

59. The Computer Graphics Manual

[Á÷¼öÀԾ缭] The Computer Graphics Manual(Hardcover) »õâ

Salomon, David | Springer Verlag | 2011³â 09¿ù

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60. D'Artiste Matte Painting 3

[Á÷¼öÀԾ缭] D'Artiste Matte Painting 3(Paperback) »õâ

| Computer Bookshops | 2011³â 09¿ù

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