With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for...
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy.
Content and media asset management systems are core back office applications of the modern day broadcaster, yet there is little information available on the control and management of these systems and how content can be delivered over a variety of different channels: television, iTV, internet, webca...
The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bot...
168.
[¿Ü¼] Game Physics-Morgan Kaufmann Series in Interactive 3D Technology
Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments. As a companion volume to Dave Eberly's industry standard 3D Game Engine Design, Game Physics shares a similar practical appr...
169.
[¿Ü¼] Stop Motion : Craft Skills for Model Animation(Paperback)
Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation, following the success of "Chicken Run," which has put this genre at the forefront of today's a...
Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these importan...
Readers of this book from "Before & After" magazine learn by example how to design single-page and multi-page publications, brochures, and advertisements, applying the principles design professionals live by.
Monster Manual IV is the most recent volume in the best-selling Monster Manual line. Sure to be popular with both Dungeonmasters and players, this supplement to the D&D game provides descriptions for a vast array of new creatures. Each monster is illustrated and utilizes a new statblock format that ...
177.
[Á÷¼öÀÔ¾ç¼] Monster Manual III : Dungeons & Dragons Supplement(Hardcover)
An indispensable resource containing more than 100 new monsters for any Dungeons & Dragons¨Ï game.This supplement to the D&D game provides descriptions for a vast array of new creatures. Several design changes have been implemented from previous monster titles due to fan feedback. Each monster will ...
Second Life: The Official Guide is the perfect book for anyone interested in Linden Labs fascinating Second Life metaverse. This book explores in detail every aspect of Second Lifes rich and multilayered virtual world, explains how it works, and offers a wealth of information and practical advice fo...